Vista is a threat for PC gaming?
Jan 22nd, 2008 by RedPepper

2007 was a great year for gamers with lot of big titles to pick from across all platforms, with a few PC games long in development lastly getting released. But at the same time as the video game console market see great increase last year, retail sales on the PC remained stagnant.
By tradition, PCs cover a bit more than consoles when it comes to the range of exclusive titles offered and unrivaled levels of gameplay and visual quality. But many formerly PC exclusive franchises are now moving to the console, signaling that the days of PC-only titles could very well be nearing an end.
There are many reasons for the decline of the PC as a gaming platform such as the high operating cost it carries over its console counterparts. If you want to play the newest PC games (as they were proposed to be played), you must waste at least a thousand dollars each couple of years in order to maintain your hardware up to date, while with a console even after factoring in a decent 1080p HDTV, it is significantly less expensive to game across its 5-6 year lifetime, and you won’t have to be concerned about it meeting the requirements to play a certain game.
Others consider the complexity of developing for the PC platform is to blame. Designers and developers must perfect their skills and learn specific techniques when developing for a console, but at least it is an entirely predictive architecture so developers don’t have to accommodate for a number of different hardware and software configurations that are found on the PC platform.
Also, many believe Microsoft made a big mistake releasing DirectX 10 as Vista only since not everybody is fascinated in spending a small fortune for Vista and DX10 compatible.
See the poll: Do you think Vista is hurting PC gaming?